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Creating a Titan Legion

Creating a Titan Legion

"We are the weapons of the Omnissiah, born in his forges and armed with his wrath. Worlds quake beneath our tread and none can stand before us, for we are the will of the Omnissiah and all will know his glory."

Princeps Ultima Markus Jurrantur, Legio Gryphonicus

During the Horus Heresy numerous Titan Legions fought on both sides of the conflict, many with their own distinctive combat doctrines and fighting styles. For years these Legios had been fighting at the leading edge of the Great Crusade, casting down alien empires and recalcitrant human worlds that refused to bend the knee to the Imperium. Where the Legiones Astartes were created to conquer and the Solar Auxilia to pacify, the Legios Titanicus had but one use during the Great Crusade - the total annihilation of the Emperor's foes, their works, their worlds and all they stood for. It was only with the outset of the Horus Heresy that they would be truly tested, tragically, by entering battle against their own kind.

Adeptus Titanicus: Loyalist Legios and Adeptus Titanicus: Traitor Legios present rules for many of the most well-known Legios. Scores of other Titan Legions exist in the lore of the Horus Heresy, with plenty of space within the background for players to add or invent their own. While the Adeptus Titanicus rulebook grants players a bonus in the form of extra Stratagem points when facing an opponent using Legio rules when not using any themselves, players may want to represent a Titan Legion not yet covered or one of their own invention. To help players do so, presented here are rules for creating Crusade Titan Legions.

The rules given here expand upon and replace the Crusade Titan Legions rules provided in earlier publications. The following rules allow players to pick and choose from a collection of Legio traits, Legio Specific Stratagems and Legio Specific Wargear that best represent the Titan Legion they wish to field. Once these choices have been made, for all intents and purposes a Crusade Titan Legion counts as a specific Legio. This means a battlegroup could contain maniples and Titans from different Crusade Titan Legions, or a Crusade Titan Legion and Titan Legions drawn from other supplements, with each different Crusade Titan Legion or other Legio included granting your opponent additional Stratagem points (see the Adeptus Titanicus rulebook).

Creating a Crusade Titan Legion

To create your own Crusade Titan Legion, you should choose four special rules from those presented on the following pages. These are divided into three categories: Legio traits, Legio Specific Stratagems, and Legio Specific Wargear. Players can choose any combination of Traits, Stratagems and Wargear, however each Trait, Stratagem or Wargear can only be chosen once, unless stated otherwise. In addition, players may make no more than two selections from each category (i.e., no more than two Traits, two Stratagems, or two Wargear may be chosen). Each Stratagem and Wargear chosen must be purchased (with Stratagem points or points respectively) as normal. Crusade Titan Legions cannot take Corrupted Titans unless they have the Plaything of the Gods trait.

Certain Traits can only be taken by a Legio with a specific allegiance, i.e., a Loyalist Legio or a Traitor Legio. If a Trait with such a restriction is taken, any battlegroup that includes that Legio automatically gains the same allegiance, e.g., a battlegroup with a Loyalist Legio is a Loyalist battlegroup (see page 8 of Adeptus Titanicus: Loyalist Legios). A Legio can only choose Legio Specific Traits, Stratagems or Wargear from a single allegiance. Crusade Titan Legions generate their Princeps Senoris' Personal trait from the table in the Adeptus Titanicus rulebook.

Legio traits are split into two categories - Trait Majoris and Trait Minoris. a Crusade Titan Legion can have a maximum of one Trait Majoris.

Trait Majoris

Legio Trait: Plaything of the Gods

Malign powers have taken an interest in the Legio and their Princeps are no longer completely human, their mutated forms merged with the machinery itself.

This Trait can only be taken by a Traitor Legio. When a friendly Titan from this Legio is activated in the Strategy phase, roll a D6. On a 4+, it recovers a point of Structure, in a location of the controlling player's choice, lost earlier in the battle. This cannot recover a point of Structure on a location that has suffered Critical Damage. If a natural 6 is rolled, the Titan can repair a single point of Critical Damage instead, on a location of the controlling player's choice.

Legio Trait: Vanguard Fighters

Reliance on one's self is an important tenant of this Legio, favouring the use of wide-ranging vanguard Titans that can act on their own accord when separated from the larger battlegroup.

Titans from this Legio with a Scale of 7 or less add 1 to all To Hit rolls and can be issued Full Stride and First Fire orders without the need to make a Command check while there is no friendly Titan (from any Legio) within 6" of them.

Legio Trait: The Path to Ascension

The Legio has broken free of the control of distant overlords, seeking instead to carve a legacy amongst the stars by the hands of their brotherhood.

This Trait can only be taken by a Blackshield Legio. Titans from this Legio may re-roll failed Command checks provided they are within 12" of two or more other friendly Titans from this Legio. In addition, Titans from this Legio can share shields with friendly Titans from this Legio that are currently under the effects of the Shutdown order as if they were in the same Squadron.

Legion Trait: Dark Reputation

The Titan Legion is widely feared by its enemies for having a reputation for relentless savagery. Enemy Princeps are steeled against such tales by the strength of their god-engines, though Knight Banners are not so fortunate.

At the end of the Movement phase, enemy Knight Banners within 3" of a Titan from this Legio immediately become Shaken (see the Adeptus Titanicus rulebook).

Legio Trait: Loci of the Cause

Whether it is as heroes of the Imperium or favoured soldiers in the Warmaster's armies, the Titan Legion has become an icon for their master's cause and an inspiration to all who fight in their name.

During the Strategy phase, allied Knight Banners add 2 to the result of any Command check when issuing an Order that has already been successfully issued to one or more of the Legio's Titans.

Legio Trait: Duty and Honour

The Legio will never be found wanting, standing true to oaths sworn long ago and conducting themselves with honour even in the face of rampant depravity.

This Trait can only be taken by a Loyalist Legio. A friendly Titan from this Legio may be issued a different Order via the Adaptive Tactics Allegiance Ability (see page 8 of Adeptus Titanicus: Loyalist Legios) once per round, instead of once per game.

Trait Minoris

Legio Trait: Elite Magos

The Titan Legion is well known for the skill of its Tech-Priests and magi. Even in the heat of battle these individuals can call upon the favour of the Omnissiah to keep a Titan in the fight.

During the Damage Control phase, a Titan from this Legio can re-roll a single Repair dice. The second roll must be accepted, even if it is worse.

Legio Trait: Engines of War

The Legio's Forge World is known for its manufacture of a particular Titan class. An abundance of components and Princeps skilled in the use of these Titans means they have a greater representation within the Titan Legion.

Choose a class of Titan from the following list: Warlord, Reaver, or Warhound. The Titan Legion may always substitute one of the mandatory Titans in a maniple with a Titan of this type.

Note, this substitute Titan only benefits from maniple rules that reference Titans but does not benefit from maniple rules that reference a specific class of Titan.

For example, if the Reaver from a Venator Light Maniple was replaced with a Warlord Titan, the Warlord would not benefit from the Opportunistic Strike rule - this rule specifically references a Reaver Titan. However, if a Reaver from an Axiom Battleline Maniple was replaced by a Warlord, the Warlord would benefit from the Might of the Omnissiah rule as that refers to Titans in the maniple.

Legio Trait: Fury of the Fallen

The thirst for revenge runs deep within the Legio and its Princeps will gladly give up their lives and even their Titans if it means causing harm to the enemy. This is especially true when the Princeps is facing their death.

When one of the Legio's Titans is activated in the Combat phase, it can fire each of its active weapons twice. After the Titan has completed its shooting, immediately roll on the Catastrophic Damage table and apply the results to the Titan. In addition, add 1 to all Armour rolls for attacks made by friendly Titans if a Titan from this Legio has suffered Catastrophic Damage that round.

Legio Trait: Gunnery Command

Countless hours of practice on ordinatus ranges and battlefield experience in the field have given the Princeps and Moderati of the Titan Legion a keen sense of the capabilities of their Titan's weapons.

Titans fielded as part of this Legio add 2 to the result of any Command checks made when issuing a First Fire or Split Fire order.

Legio Trait: Motive Mastery

The Princeps of the Legio have learned to wear their Titans like a second skin and can coax bursts of speed and devastating charges out of their god-engines via the constant connection of their MIU.

Titans fielded as part of this Legio add 2 to the result of any Command checks when issuing Charge or Full Stride orders.

Legio Trait: Noble Lineage

The Legio comes from a world that emphasises brotherhood, and Princeps are often paired with members of their noble family to reinforce such a bond.

During deployment, before any units have been deployed, two Reaver Battle Titans from this Legio can be paired; to do this, choose two Reaver Titans from the Legio within your battlegroup - these do not have to be part of the same maniple and a battlegroup can contain one or more pairs of Reavers.

At the beginning of each round, paired Reaver Titans may be formed into a Squadron with each other (see the Adeptus Titanicus rulebook). These Squadrons last until the end of the round. However, paired Reaver Titans in a Squadron may not merge void shields.

Legio Trait: Towering Exemplar

Within the Legio, those Princeps with a legacy of great deeds were revered, treated as paragons of the Legio whose example should be followed without question.

At the start of each Strategy phase, choose a friendly Titan from this Legio within 6" of a Princeps Seniores from the same Legio. The chosen Titan adds 1 to the result of all Command checks they make this round. In addition, they can re-roll Hit rolls of a 1 for the remainder of the round.

Legio Trait: Blood-fuelled

The Legio has always been prone to savagery, favouring Titan loadouts that allow them to deal death up close. Some Princeps takes this a step further, devoting their efforts to tearing apart a foe with claw and chainblade.

Titans from this Legio armed with one or more weapons with the Melee trait increase their Weapon Skill by 1 (to a maximum of 2+) and decrease their Ballistic Skill by 1 (to a minimum of 6+). In addition, once per round each Titan from this Legio can add 1 to the Dice value of a Smash attack or an attack with a weapon with the Melee trait made as part of a Charge order, in addition to any dice added as part of the Order.

Legio Trait: Forwards to Glory

The Legio espouses direct warfare, constantly pushing forwards to apply pressure on their foe and excelling at close-quarters fighting, such as that seen within the confines of a city.

Titans from this Legio add 1 to the result of all Command checks made while they are within 8" of an enemy Titan. If they are within 8" of an enemy Titan with a Scale at least 3 greater than their own, they can instead be issued Orders without the need to make a Command check.

Legio Trait: Masters of Defence

The Legio follows a doctrine of seizing vital targets and holding the ground against the inevitable counter-attacks.

Titans from this Legio can move at full speed when Backing Up (see the Adeptus Titanicus rulebook). In addition, when a Titan from this Legio is attacked as part of a Charge order, it may immediately move backwards up to 3" and make a single weapon attack at the unit that attacked them. If they do this, increase the Titan's Reactor Status level by 1. Each Titan can only do this once per round. This move and attack is resolved after the effects of the Charge order and the subsequent attack have been resolved.

Legio-specific Stratagems

Legio Specific Stratagems

Stratagems represent the Legio's specific battlefield resources and rules of engagement, ranging from massed artillery support to the use of skilled saboteurs.

Marked Prey (3)

The hunt is everything to the Legio. Before each battle a foe is marked as worthy prey, spurring the Princeps of the Legio to hunt it down and claim the kill for their own.

Play this Stratagem at the start of any round. Choose an enemy Titan to be Marked. For the remainder of the battle, all friendly Titans from this Crusade Legio add 1 to all To Hit rolls and Armour rolls made against the Marked Titan.

Opening Salvo (3)

The Legio is patient, willing to sacrifice the initiative to lure their opponents into carefully prepared defensive positions.

Play this Stratagem during the Strategy phase of the first round. All Titans from this Crusade Legio may immediately attack with a single weapon of their choice as if it was the Combat phase. A Titan that attacks in this way must advance their Plasma Reactor Status track by two places, in addition to any other advances associated with weapons fire. If the player uses this Stratagem, their opponent automatically becomes the First Player for the remainder of the first game round.

Blistering March (2)

The Legio has a fearsome reputation for breaching fortifications, their Titans constantly firing as they advance into a breach, obliterating any who stand in their way.

Play this Stratagem during any Combat phase. For the remainder of the phase, any Titan from this Crusade Legio with the Full Stride order may fire one weapon during their activation. If it does so, increase its Reactor Status level by 1 in addition to any other advances associated with weapons fire.

Fuelled by Hatred (2)

A deep pitiless rage has taken root in many of the Legio's Princeps, the Horus Heresy providing them with the chance to indulge the darker aspects of their personality through constant killing and spilling of blood.

Play this Stratagem when a friendly Titan from this Crusade Legio that is issued with a Charge order destroys an enemy unit in the Movement phase due to a Melee weapon or Smash attack made as part of the Order - they may immediately make a new Charge move. The Titan can make a single turn before moving as part of this second Charge move and can move no more than 5" during it.

Target Lock (2)

Some Titans stride into battle with additional sensor sub-systems that remain inactive for much of the battle. When activated, they rapidly share live data streams with supporting Titans, highlighting their target with extreme clarity with the caveat of blinding the Titan sharing the data.

Play this Stratagem when activating a Titan from this Crusade Legio in the Combat phase. Choose an enemy unit within 12" of the activating Titan. For the remainder of the phase, any attacks made against the chosen enemy unit suffer no penalties to their Hit rolls for obscured line of sight or for making Targeted Attacks. This counts as the activating Titan's activation for this phase. If the activated Titan is destroyed before the end of the phase, this Stratagem has no effect for the remainder of the phase.

Enduring Gods (2)

The Legio is famous for their ability to withstand damage that would destroy other Legio. Though they are quick to reinforce the idea they are unbreakable, their durability stems from a dedicated cadre of expendable servitors kept within their forms.

Play this Stratagem during any Strategy phase. Any Titan from this Crusade Legio may immediately be issued Emergency Repair orders without the need to make a Command check. After all Repair rolls have been resolved, make a Command check for any Titan issued an order in this way. If the check is successful, discard the Order. After the effects of this Stratagem have been resolved, the player may issue no more Orders for the remainder of this round.

Reactionary Fire (2)

The Legio believes a foe should never be allowed close, keeping a keen eye upon the flow of the battlefields to greet the reckless with a sudden onslaught of overwhelming firepower.

Play this Stratagem during any Movement phase, when an enemy Titan issued with a Charge order is activated. A friendly Titan from this Crusade Legio that has not been activated this phase may immediately make an attack with one of its weapons, or two if the chosen Titan is issued with the First Fire order. These attacks must be made against the activated enemy Titan and count as the chosen Titan's activation for that phase.

Electromagnetic Overload (2)

The Legio have always been known for throwing caution to the wind in favour of victory and the outbreak of conflict between Titan Legions has seen them push such direct tactics to greater heights.

Play this Stratagem during any Combat phase, when activating a friendly Titan from this Crusade Legio that has active void shields. Any unit, friend or foe, with active void shields within 3" of the activated Titan must immediately make a number of Save rolls equal to the number of remaining holes on the Titan's Void Shield status tracker, as if hit by a weapon with the Shieldbane trait. The activated Titan's Void Shield level then immediately drops to X and the Titan takes a Critical Hit to its Body. This counts as the Titan's activation this phase.

Vindictive in Death (2)

A fatalistic streak runs through the Legio, its tenets instilling the mantra that all must die but a life is not wasted if their memory is forever burned into the memory of their foes. In this vein, Princeps would often modify their reactors to ensure their destruction would scour the land.

Play this Stratagem when a friendly Titan from this Crusade Legio suffers Catastrophic Damage. Do not roll on the Catastrophic Damage table - instead, the Titan suffers the Catastrophic Meltdown result.

Eye for an Eye (2)

The Legio ardently believe that no slight should go unanswered and all deaths must be avenged.

Play this Stratagem when a Titan from this Legio is destroyed by the opposing player. Until the end of the round, all friendly Titans from this Crusade Legio can re-roll Hit rolls of a 1.

Locomotive Override (1)

The Legio is known for favouring larger Titans, preferring to lay waste to their foes with heavy firepower. To offset their lack of manoeuvrability, Princeps of the Legio often override the locomotive failsafes to perform rapid turns far outside acceptable norms, heedless of the risks.

Play this Stratagem during any Combat phase. A friendly Titan from this Crusade Legio of Scale 9 or 10 may immediately make up to a 180° turn. If it does so, it suffers 1 point of Critical Damage to its Legs after resolving the turn.

Directed Radburst (1)

A Titan is not forged to bring worlds to heel but to crush them until only a wasteland remains, left as an example to all those who would dare defy the might of the Collegia Titanica. That is a mantra the Legio follows.

Play this Stratagem during any Movement phase when activating a Titan from this Legio. Increase the activating Titan's Reactor Status level by 1. Place a 5" Blast marker on the table, with the central hole anywhere within 2" of the activating Titan. This counts as the Titan's activation for that phase. For the remainder of the round, any Titan underneath the Blast marker must roll an extra dice when making Void Shield saves, while Knight Banners count the Strength of attacks as one higher for the purposes of working out their Ion Shield saves. At the end of the round, remove the Blast marker. This Stratagem can be purchased multiple times, however it can only be played once per activation.

Scouting Run (1)

Knowledge is power and a battle cannot be won without information. The Legio makes heavy use of Scout Titans, sending them ranging ahead of their battlegroups to spy enemy movements and secure tactical positions.

Play this Stratagem after both players have deployed but before rolling to determine who is the First Player. A Titan from this Crusade Legio with a Scale of 6 or lower may immediately make a move. The Titan cannot declare Power to Locomotors! or Power to Stabilisers! during this move and cannot move more than 6". This Stratagem can be purchased multiple times.

Power Reserves (1)

The Princeps of the Legio are cautious, unwilling to gamble with the lives of their crew and engines. To this end, they develop multiple contingencies before battle to be used when the situation is dire.

Play this Stratagem when a friendly Titan from this Crusade Legio pushes their reactor, before rolling the Reactor dice. Do not roll the dice; the result is treated as if a blank face was rolled. This Stratagem can be purchased multiple times, but a Titan can only be the target of this Stratagem once per round.

Reactor Surge (1)

Many Princeps draw excess power from their reactor sparingly, fearing the consequences. Others do not share these doubts.

Play this Stratagem when a friendly Titan from this Crusade Legio pushes their reactor, before rolling the Reactor dice. For the remainder of the phase, the result subsequently rolled on the Reactor dice applies to any attempt to push the reactor, e.g., if a Titan pushed their reactor after declaring Power to Locomotors! and rolled a blank face, all subsequently attempts to push the Titan's reactor this phase would not increase the Reactor level. If, after playing this Stratagem, a Machine Spirit symbol is rolled, the Stratagem is discarded and has no effect; the Titan must roll each time they push their reactor as normal.

Legio-specific Wargear

Legio Specific Wargear

Wargear represents those weapons and ordnance favoured by the Titan Legion or perhaps produced in substantial numbers by their Forge World.

Legio Specific Wargear: Ablative Ceramite Plating

Advanced layered armour has been added to one of the Titan's critical locations. These plates are usually only good for a single battle but this is often enough to protect the Titan from destruction or critical damage.

Any of the Legio's Titans can be upgraded to have Ablative Ceramite Plating for +30 points. At the start of the battle, a Titan equipped with Ablative Ceramite Plating can choose either its Body, Legs or Head. The Titan ignores the bonus to the attacker's armour roll as a result of damage already inflicted on the chosen location, as indicated by the Command Terminal (see the Adeptus Titanicus rulebook).

Additionally, if the Head is chosen, in a campaign the Titan's crew will always survive the destruction of their Titan on a 2+ (see page 201).

Legio Specific Wargear: Armour Spikes

Some Forge Worlds fashion baroque blades and spikes of prodigious size to the armour of their Titans. These massive spear and sword tips are more than ornamentation and can be used by aggressive Princeps to gut enemy war engines.

Any of the Legio's Titans can be upgraded to have Armour Spikes for +20 points. A Titan with Armour Spikes increases the number of dice it generates when making a Smash attack from D3 to D6 (see page 36 of the Adeptus Titanicus rulebook).

Legio Specific Wargear: Auxiliary Shield Capacitors

Redundant energy coils are built into the Titan's void shield array allowing it to reroute power from the reactor to the shields with maximum efficiency. The fragility of these coils limits their use, however, and once used they cannot be replaced until after the battle.

Any of the Legio's Titans can be upgraded to have Auxiliary Shield Capacitors for +20 points. Once per round, a Titan with this upgrade can declare Voids to Full! (see the Adeptus Titanicus rulebook) without having to push the reactor. As soon as the Titan's shields collapse, the benefits from this piece of Wargear are lost for the remainder of the battle, even if the Titan's shields are later reignited.

Legio Specific Wargear: Blind Missiles

Blind missiles explode over the battlefield to create a curtain of electromagnetically laced fog, foiling both advanced sensors and the naked eye. The only drawback of these barrages is they are notoriously short-lived.

Any of the Legio's Titans armed with either Apocalypse missile launchers or an Apocalypse missile launcher can be upgraded to have Blind Missiles for +20 points. Each of the Titan's weapons must be upgraded separately. Once per game, a Titan armed with Blind Missiles may fire a blind salvo with its Apocalypse missile launchers rather than firing them normally. Place the 5" Blast marker anywhere within range and firing arc of the missile launchers - they do not need line of sight. This marker remains in place until the end of the round and blocks line of sight through it.

Legio Specific Wargear: Crusade Banners

The Legio's Titans bear banners of their deeds and the glorious triumphs of the Great Crusade. Supporting troops draw great inspiration from these reminders of victory and the knowledge their titanic allies have never been defeated.

Any of the Legio's Titans can be upgraded to have Crusade Banners for +15 points. Friendly Knight Banners with at least one model within 6" of a Titan with this upgrade cannot be Shaken for any reason.

Legio Specific Wargear: Macro Magazines

Additional ammo hoppers have been built into the Titan allowing for longer bursts of sustained fire. Though well-shielded against attack, this extra ordnance can prove catastrophic should the Titan meet with a destructive end.

Any weapon with the Rapid trait equipped by a Titan from this Legio can be upgraded to have Macro Magazines for +30 points, so long as that Titan does not already have an upgrade affecting that weapon. Each weapon with the Rapid trait a Titan is armed with must be upgraded separately. Increase the Dice value of that weapon by 2. Add 2 to the result when rolling on the Catastrophic Damage table for a Titan with Macro Magazines - this effect is cumulative (i.e., a Titan with two Macro Magazines would add 4 to the result).

Legio Specific Wargear: Multiple Warhead Launchers

Some Titan Legions employed multiple warheads on their missiles, the ordnance fragmenting in flight to saturate the target in hundreds of explosive rounds. Such missiles are effective at stripping a Titan's shields and clearing supporting units, but rapidly consume ammunition.

Any of the Legio's Titans armed with Apocalypse missile launchers or an Apocalypse missile launcher can be upgraded to have Multiple Warhead Launchers for +20 points, so long as that Titan does not already have an upgrade affecting that weapon. Each of the Titan's weapons must be upgraded separately. Any Apocalypse missile launcher equipped with this upgrade adds 5 to their Dice value and gains the Rapid and Limited (2) traits. a Titan can upgrade a weapon with Multiple Warhead Launchers and Autoloaders, however the base cost of the weapon includes the +20 points, which is applied before determining the cost of the Autoloaders.

Legio Specific Wargear: Plasma Rifling

Gas channels allow for excess plasma from the Titan's reactor to be funnelled into the firing chambers of its energy weapons, extending their range and increasing their lethality. These mechanisms are not without their dangers however, and can put extra strain on the Titan's reactor.

Any of the Legio's Titans can be upgraded to have Plasma Rifling for +15 points per Titan. When firing a weapon with the word "plasma" or "laser" in its name (i.e., plasma blastgun, paired laser blasters, etc) the Titan can push its reactor to increase both the Short Range and Long Range of the weapon by 6".

Legio Specific Wargear: Ranging Auspexes

Focusing lens arrays stud the Titan's command canopy, allowing its Princeps an unequalled view of the battlefield. Through these telescopic eyes the distance to enemies can be swiftly determined, allowing for the most effective weapon volleys.

Any of the Legio's Titans can be upgraded to have Ranging Auspexes for +10 points per Titan. In the Combat phase, a Titan equipped with Ranging Auspexes can premeasure the range and check weapon arcs between itself and potential targets before selecting a target.

Legio Specific Wargear: Reactor Fetters

Additional vents and heat sinks are built into the Titan's reactor, protecting it from overloads or excessive plasma build-up. While this makes the Titan safer to command, it also limits the Princeps ability to call upon it when needed.

Any of the Legio's Titans can be upgraded to have Reactor Fetters for +25 points. a Titan with Reactor Fetters may Vent Plasma in the Damage Control phase on a Repair dice roll of 3+ rather than 4+. However, it may not voluntarily push its reactor more than once in each phase.

Legio Specific Wargear: Secondary Shield Generators

The Titan Legion favours tactics that involve striding into the deadliest of fights. To aid such a tactic, many Titans are equipped with secondary void shield generators which allow the Princeps to quickly reignite their shields, bearing some of the load for such a taxing process.

Any of the Legio's Titans can be upgraded with Secondary Shield Generators for +25 points. Once per game, when a Titan with this upgrade has a Void Shield level of X and is chosen as the target of a weapon attack, it may engage its Secondary Shield Generators - this must be done before any dice are rolled. Immediately increase the Titan's Void Shield level by D3 and the Titan's Reactor Level by the same amount (i.e., if a 2 is rolled, the Titan's Void Shield level moves left along the tracker twice and the Reactor Level marker moves right along the Reactor Status tracker twice). a Titan cannot use their Emergency Shield Generators if they are suffering from the VSG Burnout Critical Damage effect.

Legio Specific Wargear: Autoloaders

The War Vaults of the Legio run deep, giving them greater access to weapons considered rare amongst other Titan Legions. To facilitate the use of such resources, the Legio's Titans often bear autoloaders that feed ammunition to carapace weapons normally left untouched when they ran dry.

Any Titan that is equipped with a Limited (X) Carapace weapon can take Autoloaders for a cost equal to the base cost of the weapon +5 points. Each of the Titan's weapons must be upgraded separately. a weapon equipped with Autoloaders increases the (X) value by 1. This upgrade can be bought multiple times for the same weapon, increasing the cost to take Autoloaders by +10 points for each additional purchase, e.g., a Reaver warp missile could be upgraded twice (upgrading Limited (1) trait to a Limited (3) trait) with Autoloaders at a cost of +50 points - +15 points for the first upgrade and +25 points for the second.

Legio Specific Wargear: Macro Charges

The use of macro charges was a much-debated topic amongst Mechanicum Tech-Priests; though they vastly increased the destructive capability of any weapon that utilised them, they were incredibly destructive should they be damaged by return fire.

Any Titan from this Legio equipped with a Blast 3" weapon may be equipped with Macro Charges for +15 points, so long as that Titan does not already have an upgrade affecting that weapon. Each of the Titan's weapons must be upgraded separately. a weapon with Macro Charges replaces the Blast (3") trait with the Blast (5") trait. However, when a weapon equipped with Macro Charges detonates, the Strength of any hit taken is increased by 2.

Legio Specific Wargear: Tracking Gyroscopes

The Legio's Tech-Priests have made numerous modifications to the carapace weapons mounted on their Titans in an effort to increase their field of fire.

Any Titan from this Legio may be equipped with Tracking Gyroscopes for +10 points. a Titan with this upgrade changes the Fire Arc of their carapace weapons to include the entire Front Arc of the Titan.

Legio Specific Wargear: Fusion Missiles

The Legio is specialised in the levelling of fortifications and uses warheads carrying fusion payloads to achieve this, delivering a direct burst of intense heat to destroy the toughest armour.

Any Titan from this Legio armed with an apocalypse missile launcher or paired apocalypse missile launchers may take Fusion Missiles as an upgrade for +25 points. Each of the Titan's weapons must be upgraded separately. When firing a weapon equipped with Fusion Missiles, the player can choose to either use its normal profile, or fire using Fusion Missiles; if they do this, for the duration of the attack the weapon gains the Fusion trait and reduces its Dice value to 3 if the original Dice value is 8 or more, or to 2 if the original Dice value is 7 or less.

Legio Specific Wargear: Gravitonic Stabilisers

The Legio favours the tempo of a steady advance - to that end, their Tech-Priests install gravitonic stabilisers which secure the Titan's footing at the expense of denying them access to extra bursts of speed.

Any Titan from this Legio may take Gravitonic Stabilisers for +10 points. If a Titan with this upgrade is hit by a weapon with the Concussive and/or Quake traits that is not deflected by the shields, roll a D6. On a 2+, that Titan is unaffected by the Concussive and/or Quake traits, although it still suffers any other damage effects. However, a Titan with this upgrade cannot declare Power to Locomotors!

Legio Specific Wargear: Diabatic Warheads

With the outbreak of the Horus Heresy, the Legio has implemented the use of warheads that indirectly harm enemy Titans with sustained barrages that rapidly raise the internal temperature of their target, placing strain upon its reactors.

Any Titan from this Legio armed with an Apocalypse missile launcher or paired Apocalypse missile launchers may take Diabatic Warheads for +15 points. Each of the Titan's weapons must be upgraded separately. When firing a weapon equipped with Diabatic Warheads, the player can choose to use its normal profile, or fire using Diabatic Warheads; if they do this, reduce the weapon's Strength value to 1. If an attack made with Diabatic Warheads scores at least 3 hits, regardless of whether the Void Shield saves are passed or not, increase the target Titan's Reactor Status Level by 1. If 8 or more hits are scored, increase the target's Reactor Status level by 2 instead. Diabatic Warheads have no additional effect on Knight Banners, beyond any damage they may inflict.

Legio Specific Wargear: Seismic Auspex

The Legio utilises an archaic piece of technology that monitors the movement of the enemy through the detection of vibrations, a process that allows their Warbringer Nemesis Titans to target unseen foes, although such an act requires complete stability from the firing Titan lest they cloud the sensors with their own movement.

Any Warbringer Nemesis Titan from this Legio can be upgraded for 5 x half the Strength of the weapon (e.g., a volcano cannon would be +30 points). The weapon gains the Barrage trait and applies only a -1 modifier rather than a -2 modifier when making attacks at targets it does not have line of sight to. The Barrage trait can only be used if the Warbringer Nemesis Titan has not moved this turn (voluntarily or involuntarily).

Legio Specific Wargear: Hunting Motives

The Legio relies upon packs of fast-moving Scout Titans to harass their foes and lure them into the fire of larger engines. To this end, the Legio's Tech-Priests have developed motives that heighten the speed at the cost of reduced mobility.

Any Titan from this Legio of Scale 6 or lower may be equipped with Hunting Motives for +20 points. a Titan with this upgrade increases their default Speed value by 2" during the Movement phase. However, they may not declare Power to Stabilisers!

Legio Specific Wargear: Unguis Stabilisers

Stabilising claws have been added to the legs of the larger Titans of the Legio to aid their operation as mobile firebases. Known as Unguis Stabilisers, the claws burrow into the ground, allowing the Titan to unleash a constant stream of firepower while remaining steady.

Any Titan from this Legio with a Scale of 9 or greater may be equipped with Unguis Stabilisers for +20 points. When activated in the Strategy phase, a Titan with this upgrade may deploy their Unguis Stabilisers. If they do so, until the end of the round they may be issued a First Fire order or Split Fire order without the need to make a Command check. However, they may not move or make turns, voluntarily or otherwise for the remainder of the round (e.g., by Critical Damage effects, Stratagems, the Concussive weapon trait, etc.).

Legio Specific Wargear: Vox Screech

Terror is a weapon the Legio knows well, employing the use of carefully constructed mechanical screams that assail the senses of the unprotected, disorientating their systems and overriding most methods of communication.

A Titan from this Legio may be equipped with a Vox Screech for +30 points. Once per game, when a Titan with this upgrade is activated during the Movement phase they may issue a Vox Screech. Any Titan within 6" of a Titan that issued a Vox Screech discards any Orders that it had issued, unless that Order was an Emergency Repairs order. This counts as the activating Titan's activation for that phase. Friendly Titans from this Legio are not affected by a Vox Screech.